Thursday, January 31, 2013
Tuesday, January 29, 2013
Humans and Protagonist
Went with an asian female for the protagonist. The idea is that she'd obtain swamp pants to easily move through the terrain.
And also here are the human silouettes. Again, more blocky silouettes to give a sense of protection.
Lots of open space for other things
And also here are the human silouettes. Again, more blocky silouettes to give a sense of protection.
Lots of open space for other things
Tuesday, January 22, 2013
Protagonist Initial Design/Style Discovery
Though I'm pretty sure I'm going with the prior style, I wanted to see what the design would look like in a isometric sprite-like style, as if it were made as a 2-D exploration game. with all the assets really small. Though I like the style, I don't think it's gonna fit the bill for the project.
Gave a hint of green to the character to give it an offset to everything else due to his origins. This way, while the viewers/players connect with the character, they would also subconsciously feel that something is just not right about the character.
Also visual comprehension practice. It's whatevs P:
Thursday, January 17, 2013
Humans and Aliens Inspiration Sheet
Inspiration sheets for my aliens and humans. I want the aliens to have circular and triangular silouettes while the humans have more of a squarish shape to them.
Wednesday, November 23, 2011
Basic Setup of Pitchbible
David told me to post it. So here it is. A basic background and text that further represents the environment of my story, which is still in need of a name xD
Wednesday, November 16, 2011
Pitch Bible References/Preliminary Sketches
My stuff for the pitch bible. I have to admit, the robot/mechanical stuff is kicking my ass real hard -___-;
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